Dragon Enlightenment Deck

Steven LaFollette mirumoto_ryudo at hotmail.com
Mon Aug 6 13:12:09 EDT 2001






>From: Daryl.Gubler at med.va.gov
>Reply-To: dragon at michonline.com
>To: dragon at michonline.com
>Subject: Dragon Enlightenment Deck
>Date: Mon, 6 Aug 2001 11:22:52 -0500
>
>Enlightenment in the Gold Environment is, to put it bluntly, a bitch. So,
>being a stubborn little monkey, I figured I'd build a Gold Enlightenment.
>This deck is fragile, and will probably be slaughtered most of the time, 
>but
>the ability to pull off Enlightenment is there, even against defensive 
>honor
>runners (An Empty Victory). Tricky, unreliable, but do-able. And it'll be
>nice to brag about winning by enlightenment again.
>
>Hitomi Ikazuchi
>
>(Dragon)Enlightenment - Gold
>Stronghold: Kyuden Hitomi
>Wind: Toturi Tsudao (I have had better results with Sezaru, but thats just 
>me)
>Dynasty (40)
>Personalities (16)
>	Tamori Shaitung x3
>	Tamori Chosai x3
>	Togashi Nymia x3
>	Hitomi Vedau x3
>	Doji Reju xp2
>	Togashi Hoshi xp2 (I think Mirumoto Uso xp should be here. He is an easy 
>win for fire becuase of Iai Art and his ability to focus 2 times. I would 
>strongly recommend Ratling Conjurers. Their ability is really good for RoA 
>and they help empty your hand, which is good for RoV)
>Holdings (17)
>	Gold Mine x3
>	Jade Works x3
>	Small Farms x3
>	Sanctified Temple x3
>	Kabuki Theatre Troop x2
>	Oracle of the Void (Not really necessary IMHO)
>	Oracle of Earth
>	Oracle of Water
>Events (4)
>	In Time of War
>	An Empty Victory
>	Imperial Gift
>	Proposal of Peace (I also like Imperial Ambassadorship)
>Regions (3)
>	Sorrow's Path x3
>Fate (43)
>Rings (5)
>	All Five Rings under Stonghold
>Spells (3)
>	Walking the Way x3 (I have found that Bloodstained Forest is a really neat 
>Spell for Water. Also Torrential Rain is nice)
>Kihos (6)
>	Fury of the Earth x3 (I might take these out all together. While nice, it 
>is a little weak.)(One FTH might not be bad, considering if your 
>enligtenment goes south on you, you can always get the RoW benefit and 
>smack them down)
>	Wind's Truth x3 (Not sure about this...I would probably take Facing your 
>Devils or Void Strike instead)
>Items (4)
>	Candle of the Void
>	Mantle of Fire
>	Armor of Sun-Tao (? Drum of Water is a lot better than this)
>	Celestial Sword of the Dragon
>Actions (25)
>	Avoid Fate x3
>	Entrapping Terrain x3
>	Flattery x3
>	Frenzy x3
>	Bend Like a Reed x2 (Where is Block Supply Lines? Much better than 
>Refugees)
>	Superior Tactics x3
>	Come One at a Time x3
>	Iaijutsu Art x3
>	Refugees x2 (To help against honor-runners not attacking you, you could 
>try A Brash Hero to force an attack and then frenzy the shit out of them 
>and then Refugees or BSL)
>
Just trying to offer my poor assistance. I am bummed out about GenCon. My 
boy, Sezaru, is in a bad place. Lets get him outta there.


Mirumoto Ryudo
Dragon Clan Samurai. Togashi's Secretary. *Male*.
Can have 2 weapons.
"I promise to reorganize the history of Rokugan tomorrow, Togashi. I really 
mean it this time!"


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