Dragon Enlightenment Deck
Logan Ferree
lhferree at roanoke.infi.net
Mon Aug 6 17:45:43 EDT 2001
Steven LaFollette wrote:
> >(Dragon)Enlightenment - Gold
> >Stronghold: Kyuden Hitomi
> >Wind: Toturi Tsudao (I have had better results with Sezaru, but thats just
> >me)
I personally like Sezaru more because of his abilities, and also the fact that we
could help save a Wind from corruption.
> >Dynasty (40)
> >Personalities (16)
> > Tamori Shaitung x3
> > Tamori Chosai x3
> > Togashi Nymia x3
> > Hitomi Vedau x3
> > Doji Reju xp2
> > Togashi Hoshi xp2 (I think Mirumoto Uso xp should be here. He is an easy
> >win for fire becuase of Iai Art and his ability to focus 2 times. I would
> >strongly recommend Ratling Conjurers. Their ability is really good for RoA
> >and they help empty your hand, which is good for RoV)
Ratling Conjurers are always good for trying to get RoA. Mirumoto Uso xp is a
great card to throw in. He aids in the RoF, and I love dueling personalities.
Personal thing I guess. You do have Reju exp2 though, which is good if you can get
your honor up.
> >Holdings (17)
> > Gold Mine x3
> > Jade Works x3
> > Small Farms x3
> > Sanctified Temple x3
> > Kabuki Theatre Troop x2
> > Oracle of the Void (Not really necessary IMHO)
Agreed. Sezaru is better IMHO. You might not be able to use him as often, but in
general I think he's better.
> > Oracle of Earth
> > Oracle of Water
> >Events (4)
> > In Time of War
> > An Empty Victory
> > Imperial Gift
> > Proposal of Peace (I also like Imperial Ambassadorship)
I'm not a big events person. But In Time of War is a great way to aid in stopping
the honor runners.
> >Regions (3)
> > Sorrow's Path x3
> >Fate (43)
> >Rings (5)
> > All Five Rings under Stonghold
> >Spells (3)
> > Walking the Way x3 (I have found that Bloodstained Forest is a really neat
> >Spell for Water. Also Torrential Rain is nice)
Bloodstained Forest is good. Before I was mostly paranoid about honor runners,
but it seems that there is still a danger from just regular attack decks. So
Torrential Rain is ok, but I doubt I'd include it.. But Block Supply Lines and/or
Refugees are other ways to help.
> >Kihos (6)
> > Fury of the Earth x3 (I might take these out all together. While nice, it
> >is a little weak.)
Good for RoE though.
> (One FTH might not be bad, considering if your
> >enligtenment goes south on you, you can always get the RoW benefit and
> >smack them down)
If you think you can. I often am polite and if my enlightenment goes south, I
just give in if I don't think I can win any other way.
> > Wind's Truth x3 (Not sure about this...I would probably take Facing your
> >Devils or Void Strike instead)
Void Strike and Wind's Truth are possibilities. Especially Wind's Truth in the
honor running environment. I often like a Plan B when playing Enlightenment, most
people just go for straight out military normally if enlightenment fails. Dueling
honor is often something I think about as Plan B, but it seems like it would take too
many cards.
> >Items (4)
> > Candle of the Void
> > Mantle of Fire
> > Armor of Sun-Tao (? Drum of Water is a lot better than this)
> > Celestial Sword of the Dragon
> >Actions (25)
> > Avoid Fate x3
> > Entrapping Terrain x3
> > Flattery x3
> > Frenzy x3
> > Bend Like a Reed x2 (Where is Block Supply Lines? Much better than
> >Refugees)
Yes!
> > Superior Tactics x3
> > Come One at a Time x3
> > Iaijutsu Art x3
> > Refugees x2 (To help against honor-runners not attacking you, you could
> >try A Brash Hero to force an attack and then frenzy the shit out of them
> >and then Refugees or BSL)
Nice little combo I'd say. But I also think that you need to guard against normal
military blitz, which Refugees or BSL will do. But only for a while.
Ronabe
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