Dragon Enlightenment Deck

Logan Ferree lhferree at roanoke.infi.net
Mon Aug 6 17:45:43 EDT 2001


Steven LaFollette wrote:

> >(Dragon)Enlightenment - Gold
> >Stronghold: Kyuden Hitomi
> >Wind: Toturi Tsudao (I have had better results with Sezaru, but thats just
> >me)

    I personally like Sezaru more because of his abilities, and also the fact that we
could help save a Wind from corruption.

> >Dynasty (40)
> >Personalities (16)
> >       Tamori Shaitung x3
> >       Tamori Chosai x3
> >       Togashi Nymia x3
> >       Hitomi Vedau x3
> >       Doji Reju xp2
> >       Togashi Hoshi xp2 (I think Mirumoto Uso xp should be here. He is an easy
> >win for fire becuase of Iai Art and his ability to focus 2 times. I would
> >strongly recommend Ratling Conjurers. Their ability is really good for RoA
> >and they help empty your hand, which is good for RoV)

    Ratling Conjurers are always good for trying to get RoA.  Mirumoto Uso xp is a
great card to throw in.  He aids in the RoF, and I love dueling personalities.
Personal thing I guess.  You do have Reju exp2 though, which is good if you can get
your honor up.

> >Holdings (17)
> >       Gold Mine x3
> >       Jade Works x3
> >       Small Farms x3
> >       Sanctified Temple x3
> >       Kabuki Theatre Troop x2
> >       Oracle of the Void (Not really necessary IMHO)

    Agreed.  Sezaru is better IMHO.  You might not be able to use him as often, but in
general I think he's better.

> >       Oracle of Earth
> >       Oracle of Water
> >Events (4)
> >       In Time of War
> >       An Empty Victory
> >       Imperial Gift
> >       Proposal of Peace (I also like Imperial Ambassadorship)

    I'm not a big events person.  But In Time of War is a great way to aid in stopping
the honor runners.

> >Regions (3)
> >       Sorrow's Path x3
> >Fate (43)
> >Rings (5)
> >       All Five Rings under Stonghold
> >Spells (3)
> >       Walking the Way x3 (I have found that Bloodstained Forest is a really neat
> >Spell for Water. Also Torrential Rain is nice)

    Bloodstained Forest is good.  Before I was mostly paranoid about honor runners,
but it seems that there is still a danger from just regular attack decks.  So
Torrential Rain is ok, but I doubt I'd include it..  But Block Supply Lines and/or
Refugees are other ways to help.

> >Kihos (6)
> >       Fury of the Earth x3 (I might take these out all together. While nice, it
> >is a little weak.)

    Good for RoE though.

> (One FTH might not be bad, considering if your
> >enligtenment goes south on you, you can always get the RoW benefit and
> >smack them down)

    If you think you can.  I often am polite and if my enlightenment goes south, I
just give in if I don't think I can win any other way.

> >       Wind's Truth x3 (Not sure about this...I would probably take Facing your
> >Devils or Void Strike instead)

    Void Strike and Wind's Truth are possibilities.  Especially Wind's Truth in the
honor running environment.  I often like a Plan B when playing Enlightenment, most
people just go for straight out military normally if enlightenment fails.  Dueling
honor is often something I think about as Plan B, but it seems like it would take too
many cards.

> >Items (4)
> >       Candle of the Void
> >       Mantle of Fire
> >       Armor of Sun-Tao (? Drum of Water is a lot better than this)
> >       Celestial Sword of the Dragon
> >Actions (25)
> >       Avoid Fate x3
> >       Entrapping Terrain x3
> >       Flattery x3
> >       Frenzy x3
> >       Bend Like a Reed x2 (Where is Block Supply Lines? Much better than
> >Refugees)

    Yes!

> >       Superior Tactics x3
> >       Come One at a Time x3
> >       Iaijutsu Art x3
> >       Refugees x2 (To help against honor-runners not attacking you, you could
> >try A Brash Hero to force an attack and then frenzy the shit out of them
> >and then Refugees or BSL)

    Nice little combo I'd say.  But I also think that you need to guard against normal
military blitz, which Refugees or BSL will do.  But only for a while.

Ronabe




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