[dragon] Honor in 7-8 turns

TattooedSamurai at cs.com TattooedSamurai at cs.com
Mon Nov 11 16:17:07 EST 2002


ok, I think i got a deck that does pretty good.  I have been beating the 
locals very easily the only thing i have problem with is the lion follower 
fast attack deck. This deck is suppose to be fast honor runner. i already 
know that it has the weakness of draw them out but if you use it in 
moderation youll have no worries. If you see room for improvments feel free 
to help me out (i dont need insults or know it alls)
Dynasty 40
-Shiro Mirumoto
-Toturi Sezaru (mostly becuse i am supporting the dude who is helping our 
clan)
[Holdings]
x1-dragonfly fortress
x1-(exp) Ki-rin shrine
x1-Kaiu forge (kind for 2 reason to help add force for defense against lions 
and relace the  
                      second dragonfly fortress)
x3-Gold Mines
x3-Jade works
x3-Kabuki Theater troupe (more costly then large farms but has that extra 
honor boost)
x3-Hiruma dojo
x2-Small Farms
[Personality]
x3-Tamori Chosai
x3-Mirumoto Tsuge (really hope he doesnt go corrupt)
x3-Tamori Hiroko
x2-Mirumoto Daisuke
x2-Mirumoto Ukira
x2-Mirumoto Shokan
x1-Togashi Satsu
x1-Mirumoto Uso (exp)
[Events]
Welcome home
Imperial Gift
Test of stone

Fate 40
x3-The winds of truth
x2-Celebration *promo*
x1-Hanabi *promo*
x1-Celestial Sword of the dragon
x1-Mirumoto House Guard
x3-Block Supply Lines
x3- Entraping Terrain (somtimes i trade this for tsudo's challange) great 
defense
x1-Void Ring
x1-Earth Ring
x3-Iaijutsu Lesson
x3-Iaijutsu Duel
x3-Iaijutsu Challange (not too good against the horde and it is refuused 
somtimes but 
                                that slows them down als why i have KTT 
incase they refuse)
x3-Iaijutsu Art (not a for sure becuse of lack of "good and plentiful foucus 
cards" but i 
                       usally just use winds to get the honor anyway)
x3-Test of might (Usally wins me a few battles in the begining to when used 
with uso or   
                          ukira or satsu. also early somtime i use winds of 
truth if i fail, but  
                           mainly there to help reduce force when the finaly 
battle comes)
x3-Focus
x3 Strike of Flowing water

i usally end up with one provence and right around 40-43 honnor with no 
worrie about be able to stop the distruction of the provence all my peeps die 
but i have this happen EVERY time so i am very confident that this will help 
someone and some of you will be able to help me usally i stay at about 5-10 
honor till the 5 turn then bam i make a jump to 25-27 then another jump to 
about 35-39 and then somtimes i get jamed here and loose my 3rd provence but 
usally i am able to hodl them off and jump to 43-46 with some winds and tests 
other then that i again welcome constuctive critisism
 

Hitomi Kenryoku
Dragon Clan Hitoden * Samurai * Tattooed * 
Double Chi * Tactician 





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